Better Abandoned House v2.0 by Khettienna

Official Source 1: http://tesalliance.org/forums/index.php?/files/file/521-a-better-abandoned-house/
Official Source 2: http://tes.nexusmods.com/downloads/file.php?id=25319

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DESCRIPTION
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To leave the house abandoned and in shambles invites investigation and vandalism.  This simple immersion mod changes the Cheydinhal Abandoned House to Alamo's house.  No one can remember the last time they saw him; yet his house remains well-kept, his fireplace lit, and his taxes paid.  You may find a few more ambiguous clues about his identity if you become involved with the Dark Brotherhood.

There are a lot of mods that renovate the abandoned house in Cheydinhal into something quite livable, but I wanted a subtle story to show how the sanctuary remains undetected.  If a house is not abandoned, it has a resident; and then there must be a reason that the resident is either unaware of or understanding of having a Dark Brotherhood sanctuary is his or her basement.

This is not meant to be a player house, just an immersion/beautification mod.  I knew some of you would try to live in it anyway, so I made the containers non-respawning; however, it is as bland and unmemorable as possible, so as not to rouse suspicion.

Objects have been added to and moved in the house, the basement, and the immediate exterior.  One load screen had its text changed so that it no longer mentions the Abandoned House, but rather refers to Alamo.  The Abandoned House Key has been renamed to Alamo's House Key.

Since the house is owned, you can no longer just waltz in without consequence.  Those who are welcome in the sanctuary below may stay and go as they please, however.

This mod was designed to complement my Better Dark Brotherhood Sanctuary mod; however, the two are completely modular and can be used separately.
You can download Better Dark Brotherhood Sanctuary here: http://www.tesnexus.com/downloads/file.php?id=22135

All meshes have been pyffi'd for best performance, all resources have unique file paths, and all plugins have been cleaned with TES4Edit for best compatibility.

New this version:
--Removed all land edits for easier compatibility with the five other mods using the same land.
--Added plugins to fix a vanilla land texture seam no longer fixed by the Better Abandoned House main plugin (details below).
--Adjusted some exterior objects to compensate for the removal of land edits.
--Re-created the Better Cities, Open Cities Classic, and Open Cities Reborn patches.  Load order has changed!
--Optimized the creature's script a little to save some performance.
--Added a tiny present for those who complete the DB quest line (given automatically).

Land texture seam fix:
An ugly land texture seam in Cheydinhal next door to the Abandoned House was previously fixed by this mod, but that is no longer the case since all land edits were removed for compatibility's sake.  Therefore, the following plugins have been added, please use only one:
--Landscape fix for users of vanilla cities or Open Cities Classic who are NOT using UL - Cheydinhal Falls.
--Landscape fix for users of vanilla cities who are using UL - Cheydinhal Falls.
--Landscape fix for users of both Open Cities Classic and UL - Cheydinhal Falls.
--Better Cities and Open Cities Reborn do not have this landscape texture seam, and therefore don't need fixing.

These landscape fix plugins are optional.  They are not dependent on Better Abandoned House, so you can use them standalone if you wish.

THERE.  EVERYBODY SHOULD BE HAPPY.  =D*
*until you see how many patches there are to wade through, gl.


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REQUIREMENTS
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Requires the latest official Oblivion patch (1.2.0.416).


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INSTALLATION
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This package contains alternate/optional files, and is structured as a BAIN-friendly archive to be installed manually or with Wrye Bash.  Other mod managers such as NMM cannot install this package correctly; however, you may re-structure the package yourself for use with your manager if you do not wish to install the mod manually.  The "Download With Manager" button at Nexus has been disabled to prevent installation errors.

Manual Installation:
1) Use 7zip to extract the archive you downloaded to a temporary location.
2) Copy the contents of the "Core Files (Required)" folder to your ..Oblivion\Data folder.  Click "Yes" to overwrite, if prompted.  If you don't have any city mods, or UL - Cheydinhal Falls, and you don't care about fixing the little land texture seam in Cheydinhal either, skip to step 11.

==Land Texture Seam Fix, OPTIONAL==
3) If you don't have UL - Cheydinhal Falls, and you either have Open Cities Classic or are using vanilla cities, copy the contents of the "Land Texture Fix - Vanilla or OCC Only" folder to your ..Oblivion\Data folder.  Click "Yes" to overwrite, if prompted.
4) If you are using vanilla cities and you have UL - Cheydinhal Falls, copy the contents of the "Land Texture Fix - UL Only" folder to your ..Oblivion\Data folder.  Click "Yes" to overwrite, if prompted.
5) If you have both Open Cities Classic and UL - Cheydinhal Falls, copy the contents of the "Land Texture Fix - UL & OCC" folder to your ..Oblivion\Data folder.  Click "Yes" to overwrite, if prompted.

==Cities Mod Patches==
6) If you have Better Cities, copy the contents of the "Better Cities Patch" folder to your ..Oblivion\Data folder.  Click "Yes" to overwrite, if prompted.
7) If you have Open Cities Classic, copy the contents of the "Open Cities Classic Patch" folder to your ..Oblivion\Data folder.  Click "Yes" to overwrite, if prompted.
8) If you have Open Cities Reborn, copy the contents of the "Open Cities Reborn Patch" folder to your ..Oblivion\Data folder.  Click "Yes" to overwrite, if prompted.

==UL Patches==
9) If you have Better Cities and UL - Cheydinhal Falls, copy the contents of the "UL Patch, Better Cities" folder to your ..Oblivion\Data folder.  Click "Yes" to overwrite, if prompted.
10) If you have Open Cities Reborn and UL - Cheydinhal Falls, copy the contents of the "UL Patch, Open Cities Reborn" folder to your ..Oblivion\Data folder.  Click "Yes" to overwrite, if prompted.

11) Activate the plugin(s) in the launcher of your choice.

Notes for Updaters:
Please fully uninstall any old versions before installing this version as some file names/paths have changed.
You do not need to make a clean save unless you are updating from a version earlier than 1.2.

Notes for City Mods Users/Kvatch Rebuilt Users/UL - Cheydinhal Falls Users:
Now you can get your city mod of choice AND Better Abandoned House AND UL - Cheydinhal Falls AND Kvatch Rebuilt all playing nice, but you will have to be VERY CAREFUL with load order.  Yes, there are a LOT of patches.  This is what happens when six mods compete for the same two cells, in a city no less; there is no way around it.  Complaints can be filed directly into the circular bin.

Because the city mods all edit the interior of the Abandoned House to make sure the front door is in the right place outside, they change the name of the house back the "Abandoned House".  Bash tag C.NAME has been added to Better Abandoned House.esp, so make sure you check Better Abandoned House.esp under "Cells" when you rebuild your bashed patched, and that will set it right again.

==Basic Load Order (No City Mods)==
Cheydinhal Land Texture Fix.esp (only if no UL - Cheydinhal Falls!)
Better Abandoned House.esp
Kvatch Rebuilt.esp
xulCheydinhalFalls.esp
KvatchRebuilt-CheydinhalFalls patch.esp
Cheydinhal Land Texture Fix UL.esp

==Better Cities Load Order==
Better Abandoned House.esp
Kvatch Rebuilt.esp
xulCheydinhalFalls.esp
--All Better Cities plugins--
Better Abandoned House - BC_OBC Patch.esp
KvatchRebuilt-CheydinhalFalls patch.esp
Better Cities - Unique Landscape Cheydinhal Falls.esp
Better Abandoned House - BC_OBC_UL Patch.esp

==Open Cities Classic Load Order==
Cheydinhal Land Texture Fix.esp  (only if no UL - Cheydinhal Falls!)
Better Abandoned House.esp
Kvatch Rebuilt.esp
xulCheydinhalFalls.esp
--All Open Cities Classic plugins--
Better Abandoned House - OCC Patch.esp
KvatchRebuilt-CheydinhalFalls patch.esp
OCC+Cheydinhal Falls Patch.esp
Cheydinhal Land Texture Fix UL_OCC.esp

==Open Cities Reborn Load Order==
Better Abandoned House.esp
Kvatch Rebuilt.esp
xulCheydinhalFalls.esp
--All Open Cities Reborn plugins--
Better Abandoned House - OCR Patch.esp
KvatchRebuilt-CheydinhalFalls patch.esp
OCR+Cheydinhal Falls Patch
Better Abandoned House - OCR_UL Patch.esp

Please don't ask me how to install mods.  Here is a guide:  http://sites.google.com/site/khettienna/mod-user-guides/how-to-install-mods


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COMPATIBILITY, BUGS & TROUBLESHOOTING
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There are no -known- bugs.  All of the patches are brand new.  I have tested them; but given the scope of all they cover, it is entirely possible I have missed a spot or two.  So if you find something buggy in-game, and it goes away when you de-activate all your Better Abandoned House plugins, please let me know!

Besides other mods that overhaul the Abandoned House, there aren't any mods whose existence I know of that conflict with this mod.  I mean it this time!  *shakes fist*

Mod Troubleshooting Guide:  http://sites.google.com/site/khettienna/mod-user-guides/mod-use-troubleshooting
I wrote this guide to help you troubleshoot mod problems, because I prefer to spend my time other ways.  Please respect that, and use the guide before asking for help.  If the solution isn't in the guide, I'm happy to lend a hand.  The fastest way to get help is to leave a comment on this mod's download page at TESNexus (linked at the top), or message me (Khettienna) privately at TESAlliance, Nexus, or the official Bethsoft Forums.


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CREDITS
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Special thanks to Ismelda & XMarksTheSpot for AWLS & the IllumAnimation tool, which was used to convert this to an AWLS-friendly house.
More special thanks to Demni for testing out the Better Cities patches as I worked on them.  That was super helpful!


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PERMISSIONS
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You may re-use any of this mod's content in your own Oblivion mods, as long as you don't charge money for it, you credit me for my work, and you credit anyone I credited for their work.

You may share this mod freely, as long as you don't charge money for it, and you include my original Readme.

Please enjoy.  =)